Write an explanation to show how you want to organize your work. As with any project, it's easy to become so enthusiastic about an idea that you don't really plan out how you're going to execute it. Before you know it, you're overwhelmed by everything you didn't plan for. The point of this step is to make sure that you've maximized the presentation of your work and that all the parts will be as clear to an outsider as they are to you.
Consider making flats. In addition to making a fashion illustration, you may want to create a flat schematic. This is an illustration of your clothing design that shows the flat outline of the garment, as though it were laid out on a flat surface. It's helpful for people viewing the design to see the flat version as well as the way it would look modeled on a body.
The balance line should be a straight vertical line, even if you want the model to pose in a leaning position. For example, if you want the the model to be posed with her hips tilted slightly to her left, draw a straight balance line in the middle of the page. You want this line to extend from the top of the model's head to the ground that she is standing on.
His interest in sewing and fashion started at an early age; as a young boy, he tailored clothes and created hats for his mother and sisters to wear. After graduating from high school, Frowick went to University in Indiana, but he lasted only one semester. Dropping out of University led him to a more creative life: he took night school courses at an art institute in Chicago and began to work as a window-dresser.
“It was the death of the last grand master, René Bouché, in 1963 which really signified the end of classic fashion illustration,” says David Downton, who has almost single handedly kept illustration in the limelight over the last 20 years having sketched in the front row of the couture shows for the last 40 seasons straight; illustrated countless celebrities for Vanity Fair and, in 2009, drawn Cate Blanchett for a record-selling anniversary issue of Australian Vogue - as well as having played “artist in residence” at Claridges for the last decade where he can often be found in Le Fumoir sketching anyone from Julianne Moore or Grace Jones to Michael Caine. “It coincided with the rise of the celebrity photographers - and fashion always voraciously wants what is new.”
Gather materials. Choose a hard lead pencil (H pencils are best) that makes light, sketchy marks that are easy to erase. Marks made with these pencils also don't indent the paper, which is helpful when you want to add color to the image. A good quality eraser and thick paper are also important materials to have if you want your sketch to look professional.
Whatever the catalyst, fashion illustration is having 'a moment’. It has been fidgeting the industry for some time - perhaps since Nick Knight introduced Helen Downie’s Unskilled Worker into fashion's limelight two years ago, and it’s now truly kicking. Grace Coddington and Michael Robert’s GingerNutz story in our December issue - whose cover itself generated a multitude of illustrated versions that flooded the social channels - stands as definitive proof. The video of Coddington talking about it generated 10,000 views in its first twelve hours on YouTube, while Caroline Stein’s Instagram version of Pat McGrath’s LABS generated 100 likes-a-minute for the first hour it was live. People clearly like looking at it.
Creating a garment flat in Adobe Illustrator is the most foundational skill a fashion designer needs to know. A garment flat is a basic digital sketch that displays a garment as if it were laid "flat". It's used to communicate your design idea technically - whether that's to a pattern-maker, technical designer, merchandiser, or manufacturer. Garment flats are also a must-have in any tech pack or fashion design portfolio.